KoreaTechToday - Korea's Leading Tech and Startup Media Platform
  • Topics
    • Naver
    • Kakao
    • Nexon
    • Netmarble
    • NCsoft
    • Samsung
    • Hyundai
    • SKT
    • LG
    • KT
    • Retail
    • Startup
    • Blockchain
    • government
  • Lists
  • Topics
    • Naver
    • Kakao
    • Nexon
    • Netmarble
    • NCsoft
    • Samsung
    • Hyundai
    • SKT
    • LG
    • KT
    • Retail
    • Startup
    • Blockchain
    • government
  • Lists
No Result
View All Result
KoreaTechToday - Korea's Leading Tech and Startup Media Platform
No Result
View All Result
Home Games

Expansion of Blockchain NFT Game Market Discussed at Korea NFT Blockchain Game Conference: Nexon and Marblex Outline Strategies for Web 3.0 Games

 58 total views,  1 views today

KoreaTechToday Editor by KoreaTechToday Editor
PUBLISHED: June 30, 2023 UPDATED: August 21, 2023
in Games, Pangyo Techno Valley
0
2nd Korea NFT Blockchain Game Conference

2nd Korea NFT Blockchain Game Conference

The “2nd Korea NFT Blockchain Game Conference” hosted by the Korea Game Media Association (Chairman Lee Taek-soo) took place on June 27 at the international conference hall in Gyeonggi Center for Creative Economy in Pangyo Techno Valley, Gyeonggi-do.

Various game companies that are currently working on blockchain projects, such as Nexon, Marblex, Alibaba Cloud, and Polygo, participated in this event. During the morning session, Nexon and Marblex gave presentations on the reasons and strategies for adopting blockchain technology.

In the first presentation, Hwang Seon-young, a team leader of Nexon, talked about “the reason why Nexon is introducing blockchain”. She said, “It has been 20 years since Nexon released Maple Story, and the cumulative number of users has reached 180 million. In the meantime, since we pride ourselves on being a leader in the content industry, we decided to go beyond the realm of games and integrate them with events and broadcasting. That is why it is important to provide “Rarity Control” function in the game.”

2nd Korea NFT Blockchain Game Conference

Hwang went on, “In RX 2.0 system, which combines reward experience and blockchain, we will provide a next-generation Maple Story by strengthening the game’s utility and making its items rarer by limiting the total amount of items. They are the essence of our new ‘Maple Universe’.”

Then she introduced Maple Universe. Maple Universe is an environment where developers and creators can build content together and apply NFT to PC Maple Story and provide the game for various uses around the world through Maple SDK.

In the second presentation, Moon Jun-ki, a director of Marblex, a subsidiary company of Netmarble specializing in blockchain, spoke on the topic of “New Challenges in the Marblex Web3 Game Ecosystem”. He first introduced Marblex’s games “A3, Ni no Kuni: Cross world,” “THE KING OF FIGHTERS: ARENA,” “Everybody’s Marble 2: Metaworld” and its blockchain technology.

While operating various types of games, Marblex said that the staff felt that web3 games were still at a beginner level, and that they were going through various trials and errors to popularize web3 technology, and that the company plans to improve the platform.

2nd Korea NFT Blockchain Game Conference

Moon said, “We plan to increase user accessibility and reduce hidden costs by providing various services at ‘MBX Station’ for the popularization of web3 games.” Lastly, he concluded, “Introducing ‘MBX Universe 3.0’, Marblex will strive to secure the sustainability of our platform and expand to multi-chain services.”

During another keynote speech, Park Jae-kwan, the Korean branch manager of XT.COM, talked about “the blockchain NFT game market and success strategy”. He stressed the potential of the blockchain game market, saying that the blockchain game market was worth 6.4 trillion won back in 2021 and it is expected to reach 130 trillion won in 2028, accounting for half of the current game market.

In addition, as for why NFT is important for the game industry, he said it is because play time can be converted into economic value, game items can be owned forever, new game culture can be created, and finally, the concept of GameFi now has a direct impact on game companies.

For inquiries and connections with Korean tech companies mentioned in this article, contact us at press@koreatechdesk.com. We’re here to facilitate valuable partnerships.

What’s your thoughts?
+1
0
+1
0
+1
0
+1
0
+1
0
+1
0
+1
0
Tags: 2nd Korea NFT Blockchain Game Conferencefuture strategiesGyeonggi Center for Creative EconomyKorea Game Media AssociationMARBLEXNexonPangyoWeb 3.0 games

Related Posts

Samsung Unveils its Mobile Gaming with Game Launcher Cloud Platform
Galaxy

Samsung Unveils its Mobile Gaming with Game Launcher Cloud Platform

October 3, 2023
kainos Medicine
Pangyo Techno Valley

Kainos Medicine Selected by Global Data as Promising Parkinson’s Disease Treatment Development Company

September 27, 2023
(Image courtesy: Goorm Co.)
Cloud Computing

Goorm and Kakao Unveil “Krampoline IDE”: A Game-Changer in Cloud-based Education Platforms

September 7, 2023
Award ceremony for excellent startups at the Open Innovation (Image courtesy of Continental Korea)
Pangyo Techno Valley

Continental Korea hosted “Continental X Born2Global Startup Open Innovation” at the Pangyo Startup Campus

August 31, 2023
(Image courtesy of beSUCCESS)
Pangyo Techno Valley

Gyeonggi Center for Creative Economy & Innovation(CCEI) held the 15th Startup 815 IR at the Pangyo Techno Valley

August 30, 2023
(Picture courtesy= BeSUCESS)
Pangyo Techno Valley

Pan-Pan Day Ignites Global Ambitions for Startups in Pangyo Techno Valley

September 1, 2023
No Result
View All Result

Most Popular

  • Top South Korean Tech Products to Look Out for in 2021

    0 shares
    Share 0 Tweet 0
  • 5 Best Korean to English Translation Apps

    0 shares
    Share 0 Tweet 0
  • SK Telecom, KT, LG Uplus Start Pre-ordering for Apple’s iPhone SE

    0 shares
    Share 0 Tweet 0
  • Netflix Files Civil Lawsuit Against SK Broadband Over Network Fees

    0 shares
    Share 0 Tweet 0
  • KT Corporation to develop Korea’s Wifi AP Market via Intel MOU

    0 shares
    Share 0 Tweet 0
  • Quantum Security Arrives in South Korea Thanks to SK Broadband

    0 shares
    Share 0 Tweet 0
  • Samsung Unveils 2024 Generative AI Roadmap for Home Appliances

    0 shares
    Share 0 Tweet 0
  • 5 All-Time Best Rom-Com K-Dramas to Watch

    0 shares
    Share 0 Tweet 0
  • Hyundai Introduces Rotator-Cam for Clearer Autonomous Driving

    0 shares
    Share 0 Tweet 0
  • LG StandbyME Go 27LX5 Introduces A Briefcase-Inspired Portable Display

    0 shares
    Share 0 Tweet 0

PRODUCTS

TESSAN Germany France Travel Power Adapter

Lonely Planet Korea 12

Korean Snack Box Variety Pack

OSULLOC Lovely Tea Gift Box Set

TOPICS

  • Naver
  • Kakao
  • Nexon
  • Netmarble
  • NCsoft
  • Samsung
  • Hyundai

FREE NEWSLETTER

FOLLOW US

  • About Us
  • Cookie policy
  • homepage
  • Privacy Policy
  • Terms of Use

Copyright © 2023 KoreaTechToday | About Us | Terms of Use |Privacy Policy |Cookie Policy| Contact : press@koreatechtoday.com |

No Result
View All Result
  • Topics
    • Naver
    • Kakao
    • Nexon
    • Netmarble
    • NCsoft
    • Samsung
    • Hyundai
    • SKT
    • LG
    • KT
    • Retail
    • Startup
    • Blockchain
    • government
  • Lists

Copyright © 2023 KoreaTechToday | About Us | Terms of Use |Privacy Policy |Cookie Policy| Contact : press@koreatechtoday.com |